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It does not affect already spawned zombies. Values are 1 = medium, 2 = hard, 3 = insane, other = easy. ZombieDifficulty controls the health and attack damage of zombies.
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Replace X with a setting and replace Y with a value. Open the console and type (without the quotes): So if a human with 1,000 caps is infected and transformed, the zombie will be carrying 1,000 caps.įor installation and help setting up this mod, see more information. When a human is turned into a zombie, the zombie retains the human's inventory. If they die while infected, they will become a zombie. The infected will be asymptomatic until up to a minute after infection, when they will frenzy and attack everything.
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They have a 20% chance to infect non-essential humans (aside from the player) when attacking. The zombies have their own factions, and are hostile to absolutely everything aside from other zombies. Fallout: New Vegas - Zombie Apocalypse ModĮverywhere in the Mojave, there are now zombies.
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